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Hints
This section contains tips to help with making your cities
better by improving income, population, aesthetics, or however you
define a successful city. These hints are articles I have written
from my own experience and from strategies I have seen elsewhere, which
I have tested to work. If you have your own unique strategies, please
mail them to me and I will put them up with the source. Also any
questions mailed to
durapoop@canada.com. Hope some of these hints help, and good
luck with your cities!
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Tip: Your city's industries canot be 100% hi-tech until the
year 2200.
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Tip: Polluting structures built at the edge of the map will
cause 1/2 of the pollution to drift to your neigbor (they'll never know).
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Tip: Police stations, Fire departments, hospitals, schools,
libraries and museums do not require access to transportation.
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Tip: Zone light density for young cities and rezone to the
desired density as city matures.
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