File
|
Population
|
Funds
|
Year
|
Posted
|
Description
|
|
|
hokkyoto.zip
|
Population 962,878 |
Funds [trainer] |
Year 2044 |
Posted 04/09/99 |
Nicely designed city; has lots of waterways flowing through the city. The
average residential has high land values, and commercial has very high to
astronomical. A flaw in the city layout would be the inefficient road/subway
systems crossing the canals. |
|
|
freeways.zip
|
Population 729,392 |
Funds $21,440 |
Year 2165 |
Posted 04/08/99 |
A city with complex freeway systems. Very nice residential
neighborhoods around a lake in the center and scattered ponds. Downtown
centered around the lake. The reason for my low funds is because a
neighboring city cancelled a power deal and I didn't know, continuing to spend
all my money (The city is gaining money now, slowly). |
|
|
jetties.zip
|
Population 520,805 |
Funds $7,001,918 |
Year 2076 |
Posted 03/18/99 |
A city of jetties... most of the residential and commercial zone have the
highest land value. Every building is close to water; lots of marinas.
Some complaints of inefficient transportation system. |
|
|
metro.zip
|
Population 980,881 |
Funds $2,663,611 |
Year 2254 |
Posted 03/10/99 |
My biggest city yet! Much of the city is has astronomical land values. Big
area of dense commercial with all the biggest buildings. Medium land values in
most of my industrial area. Lots of waterways and marinas. |
|
|
vancouver.zip
|
Population 213,548 |
Funds $237,579 |
Year 2142 |
Posted 02/27/99 |
Submitted: MilqueToast
A pretty accurate replica of Vancouver, the city where he (and I) live in.
The city is still being worked on, and will be updated to reflect the changes
- built entirely without cheating. |
|
|
excavation.zip
|
Population 276,821 |
Funds $70,569 |
Year 2017 |
Posted 02/23/99 |
Built from my Badlands terrain. When viewing this
city, try to keep it at the angle where no buildings are behind cliffs, as
SC3000 seems to get glitchy displaying those buildings. There is one angle
where I built my city from where no structures are obscured from view.
Anyways, like most of my cities, this one has a downtown area of tall commercial
buildings. Also experimented (unsuccessfully) with farms. |
|
|
irrigation.zip
|
Population 348,977 |
Funds $869,670 |
Year 2144 |
Posted 02/15/99 |
A city with many levels of ground ranging from sea level to a couple thousand
meters above. Low crime rate and pollution, high life expectancy and EQ. My
second presentable city, and by far better than the first. Also a nice
downtown core with some astronomical land values. |
|
|
interstate.zip
|
Population 119,499 |
Funds $453,837 |
Year 2040 |
Posted 02/05/99 |
My first city made from the first bitmap terrain I created. The
city is centered around a bay, with mountains in the inland and
a double freeway running through it. |
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